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					<a href="../modules/_laya_webgl_utils_meshparticle2d_.html">&quot;laya/webgl/utils/MeshParticle2D&quot;</a>
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					<a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html">MeshParticle2D</a>
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			<h1>Class MeshParticle2D</h1>
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						<p>drawImage，fillRect等会用到的简单的mesh。每次添加必然是一个四边形。</p>
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			<section class="tsd-panel tsd-hierarchy">
				<h3>Hierarchy</h3>
				<ul class="tsd-hierarchy">
					<li>
						<a href="_laya_webgl_utils_mesh2d_.mesh2d.html" class="tsd-signature-type">Mesh2D</a>
						<ul class="tsd-hierarchy">
							<li>
								<span class="target">MeshParticle2D</span>
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				<h2>Index</h2>
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							<h3>Constructors</h3>
							<ul class="tsd-index-list">
								<li class="tsd-kind-constructor tsd-parent-kind-class tsd-is-overwrite"><a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#constructor" class="tsd-kind-icon">constructor</a></li>
							</ul>
						</section>
						<section class="tsd-index-section ">
							<h3>Properties</h3>
							<ul class="tsd-index-list">
								<li class="tsd-kind-property tsd-parent-kind-class tsd-is-inherited"><a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#_ib" class="tsd-kind-icon">_ib</a></li>
								<li class="tsd-kind-property tsd-parent-kind-class tsd-is-inherited"><a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#_stride" class="tsd-kind-icon">_stride</a></li>
								<li class="tsd-kind-property tsd-parent-kind-class tsd-is-inherited"><a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#_vb" class="tsd-kind-icon">_vb</a></li>
								<li class="tsd-kind-property tsd-parent-kind-class tsd-is-inherited"><a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#canreuse" class="tsd-kind-icon">can<wbr>Reuse</a></li>
								<li class="tsd-kind-property tsd-parent-kind-class tsd-is-inherited"><a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#indexnum" class="tsd-kind-icon">index<wbr>Num</a></li>
								<li class="tsd-kind-property tsd-parent-kind-class tsd-is-inherited"><a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#vertnum" class="tsd-kind-icon">vert<wbr>Num</a></li>
								<li class="tsd-kind-property tsd-parent-kind-class tsd-is-static"><a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#const_stride" class="tsd-kind-icon">const_<wbr>stride</a></li>
							</ul>
						</section>
						<section class="tsd-index-section ">
							<h3>Methods</h3>
							<ul class="tsd-index-list">
								<li class="tsd-kind-method tsd-parent-kind-class tsd-is-inherited"><a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#clearvb" class="tsd-kind-icon">clearVB</a></li>
								<li class="tsd-kind-method tsd-parent-kind-class tsd-is-inherited"><a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#clonewithnewvb" class="tsd-kind-icon">clone<wbr>With<wbr>NewVB</a></li>
								<li class="tsd-kind-method tsd-parent-kind-class tsd-is-inherited"><a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#clonewithnewvbib" class="tsd-kind-icon">clone<wbr>With<wbr>NewVBIB</a></li>
								<li class="tsd-kind-method tsd-parent-kind-class tsd-is-inherited"><a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#createquadib" class="tsd-kind-icon">create<wbr>QuadIB</a></li>
								<li class="tsd-kind-method tsd-parent-kind-class tsd-is-overwrite"><a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#destroy" class="tsd-kind-icon">destroy</a></li>
								<li class="tsd-kind-method tsd-parent-kind-class tsd-is-inherited"><a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#getelenum" class="tsd-kind-icon">get<wbr>Ele<wbr>Num</a></li>
								<li class="tsd-kind-method tsd-parent-kind-class tsd-is-inherited"><a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#getibr" class="tsd-kind-icon">getIBR</a></li>
								<li class="tsd-kind-method tsd-parent-kind-class tsd-is-inherited"><a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#getibw" class="tsd-kind-icon">getIBW</a></li>
								<li class="tsd-kind-method tsd-parent-kind-class tsd-is-inherited"><a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#getvbr" class="tsd-kind-icon">getVBR</a></li>
								<li class="tsd-kind-method tsd-parent-kind-class tsd-is-inherited"><a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#getvbw" class="tsd-kind-icon">getVBW</a></li>
								<li class="tsd-kind-method tsd-parent-kind-class tsd-is-overwrite"><a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#releasemesh" class="tsd-kind-icon">release<wbr>Mesh</a></li>
								<li class="tsd-kind-method tsd-parent-kind-class tsd-is-inherited"><a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#setattributes" class="tsd-kind-icon">set<wbr>Attributes</a></li>
								<li class="tsd-kind-method tsd-parent-kind-class"><a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#setmaxparticlenum" class="tsd-kind-icon">set<wbr>Max<wbr>Particle<wbr>Num</a></li>
								<li class="tsd-kind-method tsd-parent-kind-class tsd-is-inherited"><a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#usemesh" class="tsd-kind-icon">use<wbr>Mesh</a></li>
								<li class="tsd-kind-method tsd-parent-kind-class tsd-is-static"><a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#__init__" class="tsd-kind-icon">__init__</a></li>
								<li class="tsd-kind-method tsd-parent-kind-class tsd-is-static"><a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#getamesh" class="tsd-kind-icon">getAMesh</a></li>
							</ul>
						</section>
					</div>
				</section>
			</section>
			<section class="tsd-panel-group tsd-member-group ">
				<h2>Constructors</h2>
				<section class="tsd-panel tsd-member tsd-kind-constructor tsd-parent-kind-class tsd-is-overwrite">
					<a name="constructor" class="tsd-anchor"></a>
					<h3>constructor</h3>
					<ul class="tsd-signatures tsd-kind-constructor tsd-parent-kind-class tsd-is-overwrite">
						<li class="tsd-signature tsd-kind-icon">new <wbr>Mesh<wbr>Particle2D<span class="tsd-signature-symbol">(</span>maxNum<span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">number</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html" class="tsd-signature-type">MeshParticle2D</a></li>
					</ul>
					<ul class="tsd-descriptions">
						<li class="tsd-description">
							<aside class="tsd-sources">
								<p>Overrides <a href="_laya_webgl_utils_mesh2d_.mesh2d.html">Mesh2D</a>.<a href="_laya_webgl_utils_mesh2d_.mesh2d.html#constructor">constructor</a></p>
								<ul>
									<li>Defined in laya/webgl/utils/MeshParticle2D.ts:23</li>
								</ul>
							</aside>
							<h4 class="tsd-parameters-title">Parameters</h4>
							<ul class="tsd-parameters">
								<li>
									<h5>maxNum: <span class="tsd-signature-type">number</span></h5>
								</li>
							</ul>
							<h4 class="tsd-returns-title">Returns <a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html" class="tsd-signature-type">MeshParticle2D</a></h4>
						</li>
					</ul>
				</section>
			</section>
			<section class="tsd-panel-group tsd-member-group ">
				<h2>Properties</h2>
				<section class="tsd-panel tsd-member tsd-kind-property tsd-parent-kind-class tsd-is-inherited">
					<a name="_ib" class="tsd-anchor"></a>
					<h3>_ib</h3>
					<div class="tsd-signature tsd-kind-icon">_ib<span class="tsd-signature-symbol">:</span> <a href="_laya_webgl_utils_indexbuffer2d_.indexbuffer2d.html" class="tsd-signature-type">IndexBuffer2D</a></div>
					<aside class="tsd-sources">
						<p>Inherited from <a href="_laya_webgl_utils_mesh2d_.mesh2d.html">Mesh2D</a>.<a href="_laya_webgl_utils_mesh2d_.mesh2d.html#_ib">_ib</a></p>
						<ul>
							<li>Defined in laya/webgl/utils/Mesh2D.ts:16</li>
						</ul>
					</aside>
				</section>
				<section class="tsd-panel tsd-member tsd-kind-property tsd-parent-kind-class tsd-is-inherited">
					<a name="_stride" class="tsd-anchor"></a>
					<h3>_stride</h3>
					<div class="tsd-signature tsd-kind-icon">_stride<span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">number</span><span class="tsd-signature-symbol"> = 0</span></div>
					<aside class="tsd-sources">
						<p>Inherited from <a href="_laya_webgl_utils_mesh2d_.mesh2d.html">Mesh2D</a>.<a href="_laya_webgl_utils_mesh2d_.mesh2d.html#_stride">_stride</a></p>
						<ul>
							<li>Defined in laya/webgl/utils/Mesh2D.ts:11</li>
						</ul>
					</aside>
				</section>
				<section class="tsd-panel tsd-member tsd-kind-property tsd-parent-kind-class tsd-is-inherited">
					<a name="_vb" class="tsd-anchor"></a>
					<h3>_vb</h3>
					<div class="tsd-signature tsd-kind-icon">_vb<span class="tsd-signature-symbol">:</span> <a href="_laya_webgl_utils_vertexbuffer2d_.vertexbuffer2d.html" class="tsd-signature-type">VertexBuffer2D</a></div>
					<aside class="tsd-sources">
						<p>Inherited from <a href="_laya_webgl_utils_mesh2d_.mesh2d.html">Mesh2D</a>.<a href="_laya_webgl_utils_mesh2d_.mesh2d.html#_vb">_vb</a></p>
						<ul>
							<li>Defined in laya/webgl/utils/Mesh2D.ts:15</li>
						</ul>
					</aside>
				</section>
				<section class="tsd-panel tsd-member tsd-kind-property tsd-parent-kind-class tsd-is-inherited">
					<a name="canreuse" class="tsd-anchor"></a>
					<h3>can<wbr>Reuse</h3>
					<div class="tsd-signature tsd-kind-icon">can<wbr>Reuse<span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">boolean</span><span class="tsd-signature-symbol"> = false</span></div>
					<aside class="tsd-sources">
						<p>Inherited from <a href="_laya_webgl_utils_mesh2d_.mesh2d.html">Mesh2D</a>.<a href="_laya_webgl_utils_mesh2d_.mesh2d.html#canreuse">canReuse</a></p>
						<ul>
							<li>Defined in laya/webgl/utils/Mesh2D.ts:22</li>
						</ul>
					</aside>
				</section>
				<section class="tsd-panel tsd-member tsd-kind-property tsd-parent-kind-class tsd-is-inherited">
					<a name="indexnum" class="tsd-anchor"></a>
					<h3>index<wbr>Num</h3>
					<div class="tsd-signature tsd-kind-icon">index<wbr>Num<span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">number</span><span class="tsd-signature-symbol"> = 0</span></div>
					<aside class="tsd-sources">
						<p>Inherited from <a href="_laya_webgl_utils_mesh2d_.mesh2d.html">Mesh2D</a>.<a href="_laya_webgl_utils_mesh2d_.mesh2d.html#indexnum">indexNum</a></p>
						<ul>
							<li>Defined in laya/webgl/utils/Mesh2D.ts:13</li>
						</ul>
					</aside>
				</section>
				<section class="tsd-panel tsd-member tsd-kind-property tsd-parent-kind-class tsd-is-inherited">
					<a name="vertnum" class="tsd-anchor"></a>
					<h3>vert<wbr>Num</h3>
					<div class="tsd-signature tsd-kind-icon">vert<wbr>Num<span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">number</span><span class="tsd-signature-symbol"> = 0</span></div>
					<aside class="tsd-sources">
						<p>Inherited from <a href="_laya_webgl_utils_mesh2d_.mesh2d.html">Mesh2D</a>.<a href="_laya_webgl_utils_mesh2d_.mesh2d.html#vertnum">vertNum</a></p>
						<ul>
							<li>Defined in laya/webgl/utils/Mesh2D.ts:12</li>
						</ul>
					</aside>
				</section>
				<section class="tsd-panel tsd-member tsd-kind-property tsd-parent-kind-class tsd-is-static">
					<a name="const_stride" class="tsd-anchor"></a>
					<h3><span class="tsd-flag ts-flagStatic">Static</span> const_<wbr>stride</h3>
					<div class="tsd-signature tsd-kind-icon">const_<wbr>stride<span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">number</span><span class="tsd-signature-symbol"> = 116</span></div>
					<aside class="tsd-sources">
						<ul>
							<li>Defined in laya/webgl/utils/MeshParticle2D.ts:7</li>
						</ul>
					</aside>
				</section>
			</section>
			<section class="tsd-panel-group tsd-member-group ">
				<h2>Methods</h2>
				<section class="tsd-panel tsd-member tsd-kind-method tsd-parent-kind-class tsd-is-inherited">
					<a name="clearvb" class="tsd-anchor"></a>
					<h3>clearVB</h3>
					<ul class="tsd-signatures tsd-kind-method tsd-parent-kind-class tsd-is-inherited">
						<li class="tsd-signature tsd-kind-icon">clearVB<span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">void</span></li>
					</ul>
					<ul class="tsd-descriptions">
						<li class="tsd-description">
							<aside class="tsd-sources">
								<p>Inherited from <a href="_laya_webgl_utils_mesh2d_.mesh2d.html">Mesh2D</a>.<a href="_laya_webgl_utils_mesh2d_.mesh2d.html#clearvb">clearVB</a></p>
								<ul>
									<li>Defined in laya/webgl/utils/Mesh2D.ts:213</li>
								</ul>
							</aside>
							<div class="tsd-comment tsd-typography">
								<div class="lead">
									<p>清理vb数据</p>
								</div>
							</div>
							<h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">void</span></h4>
						</li>
					</ul>
				</section>
				<section class="tsd-panel tsd-member tsd-kind-method tsd-parent-kind-class tsd-is-inherited">
					<a name="clonewithnewvb" class="tsd-anchor"></a>
					<h3>clone<wbr>With<wbr>NewVB</h3>
					<ul class="tsd-signatures tsd-kind-method tsd-parent-kind-class tsd-is-inherited">
						<li class="tsd-signature tsd-kind-icon">clone<wbr>With<wbr>NewVB<span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><a href="_laya_webgl_utils_mesh2d_.mesh2d.html" class="tsd-signature-type">Mesh2D</a></li>
					</ul>
					<ul class="tsd-descriptions">
						<li class="tsd-description">
							<aside class="tsd-sources">
								<p>Inherited from <a href="_laya_webgl_utils_mesh2d_.mesh2d.html">Mesh2D</a>.<a href="_laya_webgl_utils_mesh2d_.mesh2d.html#clonewithnewvb">cloneWithNewVB</a></p>
								<ul>
									<li>Defined in laya/webgl/utils/Mesh2D.ts:49</li>
								</ul>
							</aside>
							<div class="tsd-comment tsd-typography">
								<div class="lead">
									<p>重新创建一个mesh。复用这个对象的vertex结构，ib对象和attribinfo对象</p>
								</div>
							</div>
							<h4 class="tsd-returns-title">Returns <a href="_laya_webgl_utils_mesh2d_.mesh2d.html" class="tsd-signature-type">Mesh2D</a></h4>
						</li>
					</ul>
				</section>
				<section class="tsd-panel tsd-member tsd-kind-method tsd-parent-kind-class tsd-is-inherited">
					<a name="clonewithnewvbib" class="tsd-anchor"></a>
					<h3>clone<wbr>With<wbr>NewVBIB</h3>
					<ul class="tsd-signatures tsd-kind-method tsd-parent-kind-class tsd-is-inherited">
						<li class="tsd-signature tsd-kind-icon">clone<wbr>With<wbr>NewVBIB<span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><a href="_laya_webgl_utils_mesh2d_.mesh2d.html" class="tsd-signature-type">Mesh2D</a></li>
					</ul>
					<ul class="tsd-descriptions">
						<li class="tsd-description">
							<aside class="tsd-sources">
								<p>Inherited from <a href="_laya_webgl_utils_mesh2d_.mesh2d.html">Mesh2D</a>.<a href="_laya_webgl_utils_mesh2d_.mesh2d.html#clonewithnewvbib">cloneWithNewVBIB</a></p>
								<ul>
									<li>Defined in laya/webgl/utils/Mesh2D.ts:62</li>
								</ul>
							</aside>
							<div class="tsd-comment tsd-typography">
								<div class="lead">
									<p>创建一个mesh，使用当前对象的vertex结构。vb和ib自己提供。</p>
								</div>
							</div>
							<h4 class="tsd-returns-title">Returns <a href="_laya_webgl_utils_mesh2d_.mesh2d.html" class="tsd-signature-type">Mesh2D</a></h4>
						</li>
					</ul>
				</section>
				<section class="tsd-panel tsd-member tsd-kind-method tsd-parent-kind-class tsd-is-inherited">
					<a name="createquadib" class="tsd-anchor"></a>
					<h3>create<wbr>QuadIB</h3>
					<ul class="tsd-signatures tsd-kind-method tsd-parent-kind-class tsd-is-inherited">
						<li class="tsd-signature tsd-kind-icon">create<wbr>QuadIB<span class="tsd-signature-symbol">(</span>QuadNum<span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">number</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">void</span></li>
					</ul>
					<ul class="tsd-descriptions">
						<li class="tsd-description">
							<aside class="tsd-sources">
								<p>Inherited from <a href="_laya_webgl_utils_mesh2d_.mesh2d.html">Mesh2D</a>.<a href="_laya_webgl_utils_mesh2d_.mesh2d.html#createquadib">createQuadIB</a></p>
								<ul>
									<li>Defined in laya/webgl/utils/Mesh2D.ts:101</li>
								</ul>
							</aside>
							<div class="tsd-comment tsd-typography">
								<div class="lead">
									<p>直接创建一个固定的ib。按照固定四边形的索引。</p>
								</div>
							</div>
							<h4 class="tsd-parameters-title">Parameters</h4>
							<ul class="tsd-parameters">
								<li>
									<h5>QuadNum: <span class="tsd-signature-type">number</span></h5>
								</li>
							</ul>
							<h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">void</span></h4>
						</li>
					</ul>
				</section>
				<section class="tsd-panel tsd-member tsd-kind-method tsd-parent-kind-class tsd-is-overwrite">
					<a name="destroy" class="tsd-anchor"></a>
					<h3>destroy</h3>
					<ul class="tsd-signatures tsd-kind-method tsd-parent-kind-class tsd-is-overwrite">
						<li class="tsd-signature tsd-kind-icon">destroy<span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">void</span></li>
					</ul>
					<ul class="tsd-descriptions">
						<li class="tsd-description">
							<aside class="tsd-sources">
								<p>Overrides <a href="_laya_webgl_utils_mesh2d_.mesh2d.html">Mesh2D</a>.<a href="_laya_webgl_utils_mesh2d_.mesh2d.html#destroy">destroy</a></p>
								<ul>
									<li>Defined in laya/webgl/utils/MeshParticle2D.ts:71</li>
								</ul>
							</aside>
							<div class="tsd-comment tsd-typography">
								<dl class="tsd-comment-tags">
									<dt>override</dt>
									<dd></dd>
								</dl>
							</div>
							<h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">void</span></h4>
						</li>
					</ul>
				</section>
				<section class="tsd-panel tsd-member tsd-kind-method tsd-parent-kind-class tsd-is-inherited">
					<a name="getelenum" class="tsd-anchor"></a>
					<h3>get<wbr>Ele<wbr>Num</h3>
					<ul class="tsd-signatures tsd-kind-method tsd-parent-kind-class tsd-is-inherited">
						<li class="tsd-signature tsd-kind-icon">get<wbr>Ele<wbr>Num<span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">number</span></li>
					</ul>
					<ul class="tsd-descriptions">
						<li class="tsd-description">
							<aside class="tsd-sources">
								<p>Inherited from <a href="_laya_webgl_utils_mesh2d_.mesh2d.html">Mesh2D</a>.<a href="_laya_webgl_utils_mesh2d_.mesh2d.html#getelenum">getEleNum</a></p>
								<ul>
									<li>Defined in laya/webgl/utils/Mesh2D.ts:195</li>
								</ul>
							</aside>
							<h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">number</span></h4>
						</li>
					</ul>
				</section>
				<section class="tsd-panel tsd-member tsd-kind-method tsd-parent-kind-class tsd-is-inherited">
					<a name="getibr" class="tsd-anchor"></a>
					<h3>getIBR</h3>
					<ul class="tsd-signatures tsd-kind-method tsd-parent-kind-class tsd-is-inherited">
						<li class="tsd-signature tsd-kind-icon">getIBR<span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><a href="_laya_webgl_utils_indexbuffer2d_.indexbuffer2d.html" class="tsd-signature-type">IndexBuffer2D</a></li>
					</ul>
					<ul class="tsd-descriptions">
						<li class="tsd-description">
							<aside class="tsd-sources">
								<p>Inherited from <a href="_laya_webgl_utils_mesh2d_.mesh2d.html">Mesh2D</a>.<a href="_laya_webgl_utils_mesh2d_.mesh2d.html#getibr">getIBR</a></p>
								<ul>
									<li>Defined in laya/webgl/utils/Mesh2D.ts:85</li>
								</ul>
							</aside>
							<h4 class="tsd-returns-title">Returns <a href="_laya_webgl_utils_indexbuffer2d_.indexbuffer2d.html" class="tsd-signature-type">IndexBuffer2D</a></h4>
						</li>
					</ul>
				</section>
				<section class="tsd-panel tsd-member tsd-kind-method tsd-parent-kind-class tsd-is-inherited">
					<a name="getibw" class="tsd-anchor"></a>
					<h3>getIBW</h3>
					<ul class="tsd-signatures tsd-kind-method tsd-parent-kind-class tsd-is-inherited">
						<li class="tsd-signature tsd-kind-icon">getIBW<span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><a href="_laya_webgl_utils_indexbuffer2d_.indexbuffer2d.html" class="tsd-signature-type">IndexBuffer2D</a></li>
					</ul>
					<ul class="tsd-descriptions">
						<li class="tsd-description">
							<aside class="tsd-sources">
								<p>Inherited from <a href="_laya_webgl_utils_mesh2d_.mesh2d.html">Mesh2D</a>.<a href="_laya_webgl_utils_mesh2d_.mesh2d.html#getibw">getIBW</a></p>
								<ul>
									<li>Defined in laya/webgl/utils/Mesh2D.ts:92</li>
								</ul>
							</aside>
							<div class="tsd-comment tsd-typography">
								<div class="lead">
									<p>获得一个可写的ib</p>
								</div>
							</div>
							<h4 class="tsd-returns-title">Returns <a href="_laya_webgl_utils_indexbuffer2d_.indexbuffer2d.html" class="tsd-signature-type">IndexBuffer2D</a></h4>
						</li>
					</ul>
				</section>
				<section class="tsd-panel tsd-member tsd-kind-method tsd-parent-kind-class tsd-is-inherited">
					<a name="getvbr" class="tsd-anchor"></a>
					<h3>getVBR</h3>
					<ul class="tsd-signatures tsd-kind-method tsd-parent-kind-class tsd-is-inherited">
						<li class="tsd-signature tsd-kind-icon">getVBR<span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><a href="_laya_webgl_utils_vertexbuffer2d_.vertexbuffer2d.html" class="tsd-signature-type">VertexBuffer2D</a></li>
					</ul>
					<ul class="tsd-descriptions">
						<li class="tsd-description">
							<aside class="tsd-sources">
								<p>Inherited from <a href="_laya_webgl_utils_mesh2d_.mesh2d.html">Mesh2D</a>.<a href="_laya_webgl_utils_mesh2d_.mesh2d.html#getvbr">getVBR</a></p>
								<ul>
									<li>Defined in laya/webgl/utils/Mesh2D.ts:80</li>
								</ul>
							</aside>
							<div class="tsd-comment tsd-typography">
								<div class="lead">
									<p>获得一个只读vb</p>
								</div>
							</div>
							<h4 class="tsd-returns-title">Returns <a href="_laya_webgl_utils_vertexbuffer2d_.vertexbuffer2d.html" class="tsd-signature-type">VertexBuffer2D</a></h4>
						</li>
					</ul>
				</section>
				<section class="tsd-panel tsd-member tsd-kind-method tsd-parent-kind-class tsd-is-inherited">
					<a name="getvbw" class="tsd-anchor"></a>
					<h3>getVBW</h3>
					<ul class="tsd-signatures tsd-kind-method tsd-parent-kind-class tsd-is-inherited">
						<li class="tsd-signature tsd-kind-icon">getVBW<span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><a href="_laya_webgl_utils_vertexbuffer2d_.vertexbuffer2d.html" class="tsd-signature-type">VertexBuffer2D</a></li>
					</ul>
					<ul class="tsd-descriptions">
						<li class="tsd-description">
							<aside class="tsd-sources">
								<p>Inherited from <a href="_laya_webgl_utils_mesh2d_.mesh2d.html">Mesh2D</a>.<a href="_laya_webgl_utils_mesh2d_.mesh2d.html#getvbw">getVBW</a></p>
								<ul>
									<li>Defined in laya/webgl/utils/Mesh2D.ts:72</li>
								</ul>
							</aside>
							<div class="tsd-comment tsd-typography">
								<div class="lead">
									<p>获得一个可以写的vb对象</p>
								</div>
							</div>
							<h4 class="tsd-returns-title">Returns <a href="_laya_webgl_utils_vertexbuffer2d_.vertexbuffer2d.html" class="tsd-signature-type">VertexBuffer2D</a></h4>
						</li>
					</ul>
				</section>
				<section class="tsd-panel tsd-member tsd-kind-method tsd-parent-kind-class tsd-is-overwrite">
					<a name="releasemesh" class="tsd-anchor"></a>
					<h3>release<wbr>Mesh</h3>
					<ul class="tsd-signatures tsd-kind-method tsd-parent-kind-class tsd-is-overwrite">
						<li class="tsd-signature tsd-kind-icon">release<wbr>Mesh<span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">void</span></li>
					</ul>
					<ul class="tsd-descriptions">
						<li class="tsd-description">
							<aside class="tsd-sources">
								<p>Overrides <a href="_laya_webgl_utils_mesh2d_.mesh2d.html">Mesh2D</a>.<a href="_laya_webgl_utils_mesh2d_.mesh2d.html#releasemesh">releaseMesh</a></p>
								<ul>
									<li>Defined in laya/webgl/utils/MeshParticle2D.ts:58</li>
								</ul>
							</aside>
							<div class="tsd-comment tsd-typography">
								<div class="lead">
									<p>把本对象放到回收池中，以便getMesh能用。</p>
								</div>
								<dl class="tsd-comment-tags">
									<dt>override</dt>
									<dd></dd>
								</dl>
							</div>
							<h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">void</span></h4>
						</li>
					</ul>
				</section>
				<section class="tsd-panel tsd-member tsd-kind-method tsd-parent-kind-class tsd-is-inherited">
					<a name="setattributes" class="tsd-anchor"></a>
					<h3>set<wbr>Attributes</h3>
					<ul class="tsd-signatures tsd-kind-method tsd-parent-kind-class tsd-is-inherited">
						<li class="tsd-signature tsd-kind-icon">set<wbr>Attributes<span class="tsd-signature-symbol">(</span>attribs<span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">any</span><span class="tsd-signature-symbol">[]</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">void</span></li>
					</ul>
					<ul class="tsd-descriptions">
						<li class="tsd-description">
							<aside class="tsd-sources">
								<p>Inherited from <a href="_laya_webgl_utils_mesh2d_.mesh2d.html">Mesh2D</a>.<a href="_laya_webgl_utils_mesh2d_.mesh2d.html#setattributes">setAttributes</a></p>
								<ul>
									<li>Defined in laya/webgl/utils/Mesh2D.ts:128</li>
								</ul>
							</aside>
							<div class="tsd-comment tsd-typography">
								<div class="lead">
									<p>设置mesh的属性。每3个一组，对应的location分别是0,1,2...
										含义是：type,size,offset
									不允许多流。因此stride是固定的，offset只是在一个vertex之内。</p>
								</div>
							</div>
							<h4 class="tsd-parameters-title">Parameters</h4>
							<ul class="tsd-parameters">
								<li>
									<h5>attribs: <span class="tsd-signature-type">any</span><span class="tsd-signature-symbol">[]</span></h5>
									<div class="tsd-comment tsd-typography">
									</div>
								</li>
							</ul>
							<h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">void</span></h4>
						</li>
					</ul>
				</section>
				<section class="tsd-panel tsd-member tsd-kind-method tsd-parent-kind-class">
					<a name="setmaxparticlenum" class="tsd-anchor"></a>
					<h3>set<wbr>Max<wbr>Particle<wbr>Num</h3>
					<ul class="tsd-signatures tsd-kind-method tsd-parent-kind-class">
						<li class="tsd-signature tsd-kind-icon">set<wbr>Max<wbr>Particle<wbr>Num<span class="tsd-signature-symbol">(</span>maxNum<span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">number</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">void</span></li>
					</ul>
					<ul class="tsd-descriptions">
						<li class="tsd-description">
							<aside class="tsd-sources">
								<ul>
									<li>Defined in laya/webgl/utils/MeshParticle2D.ts:34</li>
								</ul>
							</aside>
							<h4 class="tsd-parameters-title">Parameters</h4>
							<ul class="tsd-parameters">
								<li>
									<h5>maxNum: <span class="tsd-signature-type">number</span></h5>
								</li>
							</ul>
							<h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">void</span></h4>
						</li>
					</ul>
				</section>
				<section class="tsd-panel tsd-member tsd-kind-method tsd-parent-kind-class tsd-is-inherited">
					<a name="usemesh" class="tsd-anchor"></a>
					<h3>use<wbr>Mesh</h3>
					<ul class="tsd-signatures tsd-kind-method tsd-parent-kind-class tsd-is-inherited">
						<li class="tsd-signature tsd-kind-icon">use<wbr>Mesh<span class="tsd-signature-symbol">(</span>gl<span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">WebGLRenderingContext</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">void</span></li>
					</ul>
					<ul class="tsd-descriptions">
						<li class="tsd-description">
							<aside class="tsd-sources">
								<p>Inherited from <a href="_laya_webgl_utils_mesh2d_.mesh2d.html">Mesh2D</a>.<a href="_laya_webgl_utils_mesh2d_.mesh2d.html#usemesh">useMesh</a></p>
								<ul>
									<li>Defined in laya/webgl/utils/Mesh2D.ts:175</li>
								</ul>
							</aside>
							<div class="tsd-comment tsd-typography">
								<div class="lead">
									<p>应用这个mesh</p>
								</div>
							</div>
							<h4 class="tsd-parameters-title">Parameters</h4>
							<ul class="tsd-parameters">
								<li>
									<h5>gl: <span class="tsd-signature-type">WebGLRenderingContext</span></h5>
									<div class="tsd-comment tsd-typography">
									</div>
								</li>
							</ul>
							<h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">void</span></h4>
						</li>
					</ul>
				</section>
				<section class="tsd-panel tsd-member tsd-kind-method tsd-parent-kind-class tsd-is-static">
					<a name="__init__" class="tsd-anchor"></a>
					<h3><span class="tsd-flag ts-flagStatic">Static</span> __init__</h3>
					<ul class="tsd-signatures tsd-kind-method tsd-parent-kind-class tsd-is-static">
						<li class="tsd-signature tsd-kind-icon">__init__<span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">void</span></li>
					</ul>
					<ul class="tsd-descriptions">
						<li class="tsd-description">
							<aside class="tsd-sources">
								<ul>
									<li>Defined in laya/webgl/utils/MeshParticle2D.ts:11</li>
								</ul>
							</aside>
							<h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">void</span></h4>
						</li>
					</ul>
				</section>
				<section class="tsd-panel tsd-member tsd-kind-method tsd-parent-kind-class tsd-is-static">
					<a name="getamesh" class="tsd-anchor"></a>
					<h3><span class="tsd-flag ts-flagStatic">Static</span> getAMesh</h3>
					<ul class="tsd-signatures tsd-kind-method tsd-parent-kind-class tsd-is-static">
						<li class="tsd-signature tsd-kind-icon">getAMesh<span class="tsd-signature-symbol">(</span>maxNum<span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">number</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html" class="tsd-signature-type">MeshParticle2D</a></li>
					</ul>
					<ul class="tsd-descriptions">
						<li class="tsd-description">
							<aside class="tsd-sources">
								<ul>
									<li>Defined in laya/webgl/utils/MeshParticle2D.ts:43</li>
								</ul>
							</aside>
							<h4 class="tsd-parameters-title">Parameters</h4>
							<ul class="tsd-parameters">
								<li>
									<h5>maxNum: <span class="tsd-signature-type">number</span></h5>
								</li>
							</ul>
							<h4 class="tsd-returns-title">Returns <a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html" class="tsd-signature-type">MeshParticle2D</a></h4>
						</li>
					</ul>
				</section>
			</section>
		</div>
		<div class="col-4 col-menu menu-sticky-wrap menu-highlight">
			<nav class="tsd-navigation primary">
				<ul>
					<li class="globals  ">
						<a href="../globals.html"><em>Globals</em></a>
					</li>
					<li class="current tsd-kind-module">
						<a href="../modules/_laya_webgl_utils_meshparticle2d_.html">&quot;laya/webgl/utils/<wbr>Mesh<wbr>Particle2<wbr>D&quot;</a>
					</li>
				</ul>
			</nav>
			<nav class="tsd-navigation secondary menu-sticky">
				<ul class="before-current">
				</ul>
				<ul class="current">
					<li class="current tsd-kind-class tsd-parent-kind-module">
						<a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html" class="tsd-kind-icon">Mesh<wbr>Particle2D</a>
						<ul>
							<li class=" tsd-kind-constructor tsd-parent-kind-class tsd-is-overwrite">
								<a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#constructor" class="tsd-kind-icon">constructor</a>
							</li>
							<li class=" tsd-kind-property tsd-parent-kind-class tsd-is-inherited">
								<a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#_ib" class="tsd-kind-icon">_ib</a>
							</li>
							<li class=" tsd-kind-property tsd-parent-kind-class tsd-is-inherited">
								<a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#_stride" class="tsd-kind-icon">_stride</a>
							</li>
							<li class=" tsd-kind-property tsd-parent-kind-class tsd-is-inherited">
								<a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#_vb" class="tsd-kind-icon">_vb</a>
							</li>
							<li class=" tsd-kind-property tsd-parent-kind-class tsd-is-inherited">
								<a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#canreuse" class="tsd-kind-icon">can<wbr>Reuse</a>
							</li>
							<li class=" tsd-kind-property tsd-parent-kind-class tsd-is-inherited">
								<a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#indexnum" class="tsd-kind-icon">index<wbr>Num</a>
							</li>
							<li class=" tsd-kind-property tsd-parent-kind-class tsd-is-inherited">
								<a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#vertnum" class="tsd-kind-icon">vert<wbr>Num</a>
							</li>
							<li class=" tsd-kind-property tsd-parent-kind-class tsd-is-static">
								<a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#const_stride" class="tsd-kind-icon">const_<wbr>stride</a>
							</li>
							<li class=" tsd-kind-method tsd-parent-kind-class tsd-is-inherited">
								<a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#clearvb" class="tsd-kind-icon">clearVB</a>
							</li>
							<li class=" tsd-kind-method tsd-parent-kind-class tsd-is-inherited">
								<a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#clonewithnewvb" class="tsd-kind-icon">clone<wbr>With<wbr>NewVB</a>
							</li>
							<li class=" tsd-kind-method tsd-parent-kind-class tsd-is-inherited">
								<a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#clonewithnewvbib" class="tsd-kind-icon">clone<wbr>With<wbr>NewVBIB</a>
							</li>
							<li class=" tsd-kind-method tsd-parent-kind-class tsd-is-inherited">
								<a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#createquadib" class="tsd-kind-icon">create<wbr>QuadIB</a>
							</li>
							<li class=" tsd-kind-method tsd-parent-kind-class tsd-is-overwrite">
								<a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#destroy" class="tsd-kind-icon">destroy</a>
							</li>
							<li class=" tsd-kind-method tsd-parent-kind-class tsd-is-inherited">
								<a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#getelenum" class="tsd-kind-icon">get<wbr>Ele<wbr>Num</a>
							</li>
							<li class=" tsd-kind-method tsd-parent-kind-class tsd-is-inherited">
								<a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#getibr" class="tsd-kind-icon">getIBR</a>
							</li>
							<li class=" tsd-kind-method tsd-parent-kind-class tsd-is-inherited">
								<a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#getibw" class="tsd-kind-icon">getIBW</a>
							</li>
							<li class=" tsd-kind-method tsd-parent-kind-class tsd-is-inherited">
								<a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#getvbr" class="tsd-kind-icon">getVBR</a>
							</li>
							<li class=" tsd-kind-method tsd-parent-kind-class tsd-is-inherited">
								<a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#getvbw" class="tsd-kind-icon">getVBW</a>
							</li>
							<li class=" tsd-kind-method tsd-parent-kind-class tsd-is-overwrite">
								<a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#releasemesh" class="tsd-kind-icon">release<wbr>Mesh</a>
							</li>
							<li class=" tsd-kind-method tsd-parent-kind-class tsd-is-inherited">
								<a href="_laya_webgl_utils_meshparticle2d_.meshparticle2d.html#setattributes" class="tsd-kind-icon">set<wbr>Attributes</a>
							</li>
							<li class=" tsd-kind-method tsd-parent-kind-class">
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